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What I Learned: Playing Wii Games as "Research" on 3D Interaction
June 23, 2008
What I learned this week ... is that the Wii remote (the "wiimote") has some serious

potential as a business device in addition to being an entertainment device. Watching presentations at
Dassault Systems' DevCon event last week, I was amazed at how many times the presenters picked up Wii controllers to show software demonstrations. As systems move toward 3D and more realistic representations of the real world, perhaps our interaction with them will as well?
Quick Overview (if you don't have kids, or don't play on your own)
The Wii controller, which embeds accelerometers to detect movement, is used in the Wii entertainment system from Nintendo. It allows kids (OK, grownups too) to interact with the system based on physical movement. It's a great idea, and one that has the potential to move video gaming to a more realistic level of interaction. Most controllers take one dimensional input (pressing a button) or 2D (toggles and joysticks) to help simulate action. But the Wii remote takes 3D physical input (mostly detecting 2D acceleration on multiple sensors, I suspect) and uses that to control the game. Bowling, ball toss, darts, and more are a lot more fun when there is a more realistic physical element to the interaction.
My "aha"
Perhaps behind a lot of others, I see some really interesting potential for the device. It took a series of demos for me to get it, so you may be way ahead of me. But this is a real breakthrough in gaming that can be applied to the business of virtual modeling and prototypes. This is probably a natural consequence of the evolution from 2D, flat interaction with systems to 3D. Now, the human-machine interface is changing to be more lifelike in the same way that the images have transformed.
Last Thought
From that I am told, the Wii controller is the tip of the iceberg. Cell phones are being developed with accelerometers, as well as many other input/interaction devices. This will help transform our interaction with computers, bringing them more into our multi-dimensional world. So the final devices will clearly be more business-oriented I am sure, but I still think it gives us all an excuse to play some games (with or without the kids) as "research" for work.
I hope you found it interesting. Who knew? I didn't, if you did and want to share please let us know about it.
Posted by Jim Brown on June 23, 2008 | Comments (2)