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What I Learned: Engineering (beyond PD) in Second Life
August 5, 2008
What I learned the other day extended my thinking on Product Development in Second Life posted in a previous blog entry. The extension came after reading a post in Siemens PLM's blog title Engineering in Second Life. And with all due credit to Siemens, there post came out first.

Some Key Points in the PD Post
Some of the main points I made in my post are around the community to develop a new product, and the medium in which it is developed:
- Design is Visual
- New Product Development is Social
- Customer Interaction is Critical
Engineering beyond Product Development
What the Siemens post does is to take the conversation directly to Engineering, showing things like computer aided analysis. It looks like there was a demo in Second Life as well.
The thing you may find the most valuable, in addition to his link to his other posts, is a list of links from competitors and other industry sources that can further your views on this. I have some reading to do, let me know what you think when you get through with it.
So those are some short thoughts on what I learned this week. What does it look like in your life? Your second life?
Posted by Jim Brown on August 5, 2008 | Comments (0)